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Guide · Choosing hardware

LLM VRAM requirements: how much GPU memory for 7B–405B models

Complete sizing tables for running and training LLMs — FP16, INT8 and 4-bit, with KV-cache math and the cheapest GPU that fits each model.

12 min read Published 2026-07-21 Updated 2026-09-03 prices live from the sheet

LLM VRAM requirements: how much GPU memory for 7B–405B models — cover illustration

The 60-second rule of thumb

the whole method
weights_gb  = params_B x bytes_per_param      # fp16 2.0 · int8 1.0 · 4-bit ~0.55
runtime_gb  = weights_gb x 1.1..1.2           # CUDA ctx, activations, fragmentation
total_gb    = runtime_gb + kv_cache_gb        # see below — grows with context

That is genuinely the whole method. The table below applies it to the models people actually deploy, with the cheapest card on our sheet that fits each cell.

The sizing table (inference)

ModelFP16INT84-bitCheapest card that fits (4-bit)$/hr
Llama 3.2 3B 7 GB 4.5 GB 2.8 GB RTX 3060 · 12 GB $0.041
Llama 3.1 8B 18 GB 10 GB 6.5 GB RTX 3090 · 24 GB $0.104
Qwen 2.5 14B 31 GB 17 GB 10.5 GB RTX 4090 · 24 GB $0.262
Qwen 2.5 32B 70 GB 37 GB 21 GB RTX 5090 · 32 GB $0.318
Llama 3.1 70B 150 GB 78 GB 44 GB H100 PCIE · 80 GB $2.147
Qwen 2.5 72B 155 GB 80 GB 46 GB H100 PCIE · 80 GB $2.147
Mistral Large 123B 260 GB 133 GB 78 GB H200 · 141 GB $3.058
Llama 3.1 405B 850 GB 440 GB 245 GB B200 · 192 GB $4.204

Weights + 15% overhead, excluding KV-cache; 405B rows assume multi-GPU sharding (per-card price shown). Figures are engineering estimates for planning, not benchmarks.

KV-cache: the part everyone forgets

Serving crashes rarely come from weights — they come from context. Every token in flight stores keys and values for every layer:

why the 24 GB card OOMs at batch 32
kv_gb = 2 x layers x kv_heads x head_dim x bytes x context x batch / 1e9

# Llama 3.1 8B (GQA, fp16): ~0.13 GB per 1k tokens per sequence
# 32 concurrent chats x 8k context ≈ 33 GB of cache — MORE than the weights

Levers, in order of cheapness: quantize the cache (FP8 KV halves it), cap concurrent context (vLLM's --max-num-batched-tokens), then buy VRAM. This is why serving pages recommend 32–48 GB cards for "models that fit in 16 GB".

Training & fine-tuning VRAM

MethodVRAM ≈8B lands on70B lands on
Full fine-tune, AdamW fp1616 GB / B params 8× 24 GB or 2× 80 GB16× 80 GB (cluster)
Full, 8-bit optimizer~10 GB / B 1× 80 GB9× 80 GB
LoRA (fp16 base)weights + ~2 GB 1× 24 GB2× 80 GB
QLoRA (4-bit base)~0.7 GB / B + 2 GB 1× 12 GB1× 48–80 GB

Gradient checkpointing trades ~20% speed for ~30% memory and is on by default in axolotl configs — the QLoRA walkthrough shows real consumption at each step.

When one card is not enough

  • Tensor parallelism (vLLM --tensor-parallel-size) splits layers across 2–8 GPUs on one machine — NVLink helps but PCIe 4/5 serves fine to 4×.
  • Our pricing is linear: 2× RTX 5090 (64 GB total) costs exactly 2× $0.318 — often the cheapest 70B-4bit rig on the sheet.
  • Past 8 GPUs, you are in cluster territory: pipeline or FSDP sharding over InfiniBand.

Cross-check any plan against the per-card fit lists on the GPU pages — each fiche computes what it can hold from these same formulas.


Put the numbers to work

Every price in this guide is our live rate — fixed, ≥30% under the market median, billed per second. Deploy the exact setup above from the console in about 30 seconds, paid in crypto, no card and no KYC.

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